James Stanley


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I made an LLM-powered Colonel Blotto game
Sun 21 July 2024
Today I made a Colonel Blotto game where you play against GPT-4o, and after each round you can chat with GPT-4o to get commentary/analysis/coaching. Play with it at blotto.incoherency.co.uk until I run out of OpenAI credit. Read more

A self-aligning Boggle board
Wed 25 October 2023
Earlier this year Charlie challenged me to make a Boggle board that always leaves the letters upright, and this week I have succeeded. Read more

Progress on my Godot racing game for Oculus Quest
Wed 19 August 2020
I've made some decent progress on the Oculus Quest racing game. I think it is already the most realistic driving simulator for the Quest, but that's not a very high bar as there are not any real competitors. Read more

I'm working on a VR car racing game for Oculus Quest
Sun 26 July 2020
I've been playing a bit of Mini Motor Racing X on the Oculus Quest recently. It's good. The experience of driving a car in virtual reality is amazing, but this particular game is too much "game" and not enough "simulator" for my taste. I've always preferred Gran Turismo to Mario Kart, for example. Unfortunately, the Quest is quite an unusual platform, and none of the popular racing games are available for it. I recently discovered that the open source game engine Godot has Oculus Quest support, so I'd like to make a basic car racing simulator for Oculus Quest. Read more

Introduction to Isopath
Sat 30 June 2018
Isopath is a game invented by YouTube user pocket83. The game was initially presented in this video where pocket83 shows how he made the board and tiles, and then explains the game rules from 15:45 onwards. Isopath is a zero-sum, turn-based, deterministc, perfect-information game, which puts it in the same class as games like chess, draughts, go, noughts-and-crosses, etc. Read more

Solving the Matchsticks Game
Wed 20 September 2017
I was on holiday in Iceland last week, and while we were away, Charlie introduced me to the "Matchsticks" game. We played a few rounds and it got me thinking about how to solve it. I couldn't find any information about the game online so I'm sharing what I've learnt... Read more