/usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../lib/crt1.o: In function `_start':
../sysdeps/i386/elf/start.S:115: undefined reference to `main'
collect2: ld returned 1 exit status
distcc[6529] ERROR: compile cursor.c on localhost failed
/usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../lib/crt1.o: In function `_start':
../sysdeps/i386/elf/start.S:115: undefined reference to `main'
/tmp/ccJP73oD.o: In function `draw_bullet':
bullet.c:(.text+0x12): undefined reference to `deg2alleg'
bullet.c:(.text+0x6b): undefined reference to `rotate_st_sprite'
/tmp/ccJP73oD.o: In function `update_bullet':
bullet.c:(.text+0x1e3): undefined reference to `map_collide'
collect2: ld returned 1 exit status
distcc[6547] ERROR: compile bullet.c on localhost failed
/usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../lib/crt1.o: In function `_start':
../sysdeps/i386/elf/start.S:115: undefined reference to `main'
/tmp/ccDG10B5.o: In function `gui_init':
init.c:(.text+0x52): undefined reference to `new_button'
init.c:(.text+0x5e): undefined reference to `menugame'
init.c:(.text+0x87): undefined reference to `new_button'
init.c:(.text+0x9d): undefined reference to `menuhelp'
init.c:(.text+0xc3): undefined reference to `new_button'
init.c:(.text+0xcf): undefined reference to `menuquit'
init.c:(.text+0xf8): undefined reference to `new_button'
init.c:(.text+0x116): undefined reference to `back'
init.c:(.text+0x12d): undefined reference to `new_button'
init.c:(.text+0x139): undefined reference to `next'
init.c:(.text+0x162): undefined reference to `new_button'
init.c:(.text+0x180): undefined reference to `local'
init.c:(.text+0x197): undefined reference to `new_button'
init.c:(.text+0x1a3): undefined reference to `server'
init.c:(.text+0x1d3): undefined reference to `new_button'
init.c:(.text+0x1e9): undefined reference to `client'
init.c:(.text+0x20f): undefined reference to `new_button'
init.c:(.text+0x21b): undefined reference to `freeforall'
init.c:(.text+0x24b): undefined reference to `new_button'
init.c:(.text+0x269): undefined reference to `teamdm'
init.c:(.text+0x280): undefined reference to `new_button'
init.c:(.text+0x28c): undefined reference to `ctf'
init.c:(.text+0x2bc): undefined reference to `new_button'
init.c:(.text+0x2d2): undefined reference to `race'
init.c:(.text+0x2f8): undefined reference to `new_numentry'
init.c:(.text+0x304): undefined reference to `numplayers'
init.c:(.text+0x312): undefined reference to `levelnames'
init.c:(.text+0x32a): undefined reference to `new_selection'
init.c:(.text+0x348): undefined reference to `themap'
init.c:(.text+0x368): undefined reference to `new_textbox'
init.c:(.text+0x374): undefined reference to `playername'
init.c:(.text+0x382): undefined reference to `teamskins'
init.c:(.text+0x39a): undefined reference to `new_selection'
init.c:(.text+0x3a1): undefined reference to `otherskins'
init.c:(.text+0x3b5): undefined reference to `teamskin'
init.c:(.text+0x3cc): undefined reference to `new_selection'
init.c:(.text+0x3d8): undefined reference to `otherskin'
init.c:(.text+0x3ec): undefined reference to `new_tickbox'
init.c:(.text+0x401): undefined reference to `computer'
init.c:(.text+0x421): undefined reference to `new_button'
init.c:(.text+0x436): undefined reference to `quit'
init.c:(.text+0x456): undefined reference to `new_button'
init.c:(.text+0x46b): undefined reference to `endturn'
init.c:(.text+0x48b): undefined reference to `new_button'
init.c:(.text+0x49c): undefined reference to `help'
init.c:(.text+0x4c7): undefined reference to `new_button'
init.c:(.text+0x4d8): undefined reference to `left'
init.c:(.text+0x503): undefined reference to `new_button'
init.c:(.text+0x514): undefined reference to `right'
init.c:(.text+0x53f): undefined reference to `new_button'
init.c:(.text+0x550): undefined reference to `jump'
init.c:(.text+0x57b): undefined reference to `new_button'
init.c:(.text+0x590): undefined reference to `done'
init.c:(.text+0x595): undefined reference to `weapons'
init.c:(.text+0x5b0): undefined reference to `new_imgbutton'
init.c:(.text+0x5bc): undefined reference to `rifle'
init.c:(.text+0x5c1): undefined reference to `weapons'
init.c:(.text+0x5e5): undefined reference to `new_imgbutton'
init.c:(.text+0x603): undefined reference to `shotgun'
init.c:(.text+0x61a): undefined reference to `new_button'
init.c:(.text+0x626): undefined reference to `up'
init.c:(.text+0x656): undefined reference to `new_button'
init.c:(.text+0x66c): undefined reference to `down'
init.c:(.text+0x692): undefined reference to `new_button'
init.c:(.text+0x69e): undefined reference to `shoot'
/tmp/ccDG10B5.o: In function `lookup_init':
init.c:(.text+0x6d1): undefined reference to `deg2rad'
init.c:(.text+0x6e3): undefined reference to `my_sin'
init.c:(.text+0x6e8): undefined reference to `deg2rad'
init.c:(.text+0x6f7): undefined reference to `my_cos'
/tmp/ccDG10B5.o: In function `make_menu':
init.c:(.text+0x843): undefined reference to `create_st_bitmap'
init.c:(.text+0x84f): undefined reference to `menu'
init.c:(.text+0x854): undefined reference to `randnum'
init.c:(.text+0x862): undefined reference to `randnum'
init.c:(.text+0x874): undefined reference to `randnum'
init.c:(.text+0x882): undefined reference to `randnum'
init.c:(.text+0x894): undefined reference to `randnum'
/tmp/ccDG10B5.o:init.c:(.text+0x8a2): more undefined references to `randnum' follow
/tmp/ccDG10B5.o: In function `make_menu':
init.c:(.text+0x906): undefined reference to `menu'
init.c:(.text+0xb49): undefined reference to `randnum'
init.c:(.text+0xb58): undefined reference to `randnum'
init.c:(.text+0xb6a): undefined reference to `randnum'
init.c:(.text+0xb79): undefined reference to `randnum'
init.c:(.text+0xb8b): undefined reference to `randnum'
/tmp/ccDG10B5.o:init.c:(.text+0xb9a): more undefined references to `randnum' follow
/tmp/ccDG10B5.o: In function `make_menu':
init.c:(.text+0xcf7): undefined reference to `menu'
/tmp/ccDG10B5.o: In function `game_init':
init.c:(.text+0xea1): undefined reference to `deg2rad'
init.c:(.text+0xeb3): undefined reference to `my_sin'
init.c:(.text+0xeb8): undefined reference to `deg2rad'
init.c:(.text+0xec7): undefined reference to `my_cos'
init.c:(.text+0xeea): undefined reference to `new_object'
init.c:(.text+0xef8): undefined reference to `objects'
init.c:(.text+0xf06): undefined reference to `load_image'
init.c:(.text+0xf1d): undefined reference to `new_object'
init.c:(.text+0xf2b): undefined reference to `objects'
init.c:(.text+0xf39): undefined reference to `load_image'
init.c:(.text+0xf50): undefined reference to `new_object'
init.c:(.text+0xf5e): undefined reference to `objects'
init.c:(.text+0xf6c): undefined reference to `load_image'
init.c:(.text+0xf88): undefined reference to `load_image'
init.c:(.text+0xf9d): undefined reference to `grass'
init.c:(.text+0xfa2): undefined reference to `load_image'
init.c:(.text+0xfb7): undefined reference to `bodyimg'
init.c:(.text+0xfbc): undefined reference to `load_image'
init.c:(.text+0xfd1): undefined reference to `bodyimg'
init.c:(.text+0xfd6): undefined reference to `load_image'
init.c:(.text+0xfe2): undefined reference to `bodyimg'
init.c:(.text+0xff0): undefined reference to `load_image'
init.c:(.text+0xffc): undefined reference to `headimg'
init.c:(.text+0x100a): undefined reference to `load_image'
init.c:(.text+0x1016): undefined reference to `headimg'
init.c:(.text+0x1024): undefined reference to `load_image'
init.c:(.text+0x1030): undefined reference to `headimg'
init.c:(.text+0x103e): undefined reference to `load_image'
init.c:(.text+0x104a): undefined reference to `leftua'
init.c:(.text+0x1058): undefined reference to `load_image'
init.c:(.text+0x1064): undefined reference to `leftla'
init.c:(.text+0x1072): undefined reference to `load_image'
init.c:(.text+0x1087): undefined reference to `rightua'
init.c:(.text+0x108c): undefined reference to `load_image'
init.c:(.text+0x10a1): undefined reference to `rightla'
init.c:(.text+0x10a6): undefined reference to `load_image'
init.c:(.text+0x10bb): undefined reference to `leftul'
init.c:(.text+0x10c0): undefined reference to `load_image'
init.c:(.text+0x10d5): undefined reference to `leftll'
init.c:(.text+0x10da): undefined reference to `load_image'
init.c:(.text+0x10e6): undefined reference to `rightul'
init.c:(.text+0x10f4): undefined reference to `load_image'
init.c:(.text+0x1100): undefined reference to `rightll'
init.c:(.text+0x110e): undefined reference to `load_image'
init.c:(.text+0x111a): undefined reference to `leftelbow'
init.c:(.text+0x1128): undefined reference to `load_image'
init.c:(.text+0x1134): undefined reference to `rightelbow'
init.c:(.text+0x1142): undefined reference to `load_image'
init.c:(.text+0x114e): undefined reference to `leftknee'
init.c:(.text+0x115c): undefined reference to `load_image'
init.c:(.text+0x1168): undefined reference to `rightknee'
init.c:(.text+0x1176): undefined reference to `load_image'
init.c:(.text+0x118b): undefined reference to `bodyimg'
init.c:(.text+0x1190): undefined reference to `load_image'
init.c:(.text+0x11a5): undefined reference to `bodyimg'
init.c:(.text+0x11aa): undefined reference to `load_image'
init.c:(.text+0x11bf): undefined reference to `bodyimg'
init.c:(.text+0x11c4): undefined reference to `load_image'
init.c:(.text+0x11d9): undefined reference to `headimg'
init.c:(.text+0x11de): undefined reference to `load_image'
init.c:(.text+0x11ea): undefined reference to `headimg'
init.c:(.text+0x11f8): undefined reference to `load_image'
init.c:(.text+0x1204): undefined reference to `headimg'
init.c:(.text+0x1212): undefined reference to `load_image'
init.c:(.text+0x121e): undefined reference to `leftua'
init.c:(.text+0x122c): undefined reference to `load_image'
init.c:(.text+0x1238): undefined reference to `leftla'
init.c:(.text+0x1246): undefined reference to `load_image'
init.c:(.text+0x1252): undefined reference to `rightua'
init.c:(.text+0x1260): undefined reference to `load_image'
init.c:(.text+0x126c): undefined reference to `rightla'
init.c:(.text+0x127a): undefined reference to `load_image'
init.c:(.text+0x128f): undefined reference to `leftul'
init.c:(.text+0x1294): undefined reference to `load_image'
init.c:(.text+0x12a9): undefined reference to `leftll'
init.c:(.text+0x12ae): undefined reference to `load_image'
init.c:(.text+0x12c3): undefined reference to `rightul'
init.c:(.text+0x12c8): undefined reference to `load_image'
init.c:(.text+0x12dd): undefined reference to `rightll'
init.c:(.text+0x12e2): undefined reference to `load_image'
init.c:(.text+0x12ee): undefined reference to `leftelbow'
init.c:(.text+0x12fc): undefined reference to `load_image'
init.c:(.text+0x1308): undefined reference to `rightelbow'
init.c:(.text+0x1316): undefined reference to `load_image'
init.c:(.text+0x1322): undefined reference to `leftknee'
init.c:(.text+0x1330): undefined reference to `load_image'
init.c:(.text+0x133c): undefined reference to `rightknee'
init.c:(.text+0x134a): undefined reference to `load_image'
init.c:(.text+0x1356): undefined reference to `buttonimg'
init.c:(.text+0x1364): undefined reference to `load_image'
init.c:(.text+0x1370): undefined reference to `buttonoverimg'
init.c:(.text+0x137e): undefined reference to `load_image'
init.c:(.text+0x138e): undefined reference to `buttondownimg'
init.c:(.text+0x1393): undefined reference to `load_image'
init.c:(.text+0x13a3): undefined reference to `buttongreyimg'
init.c:(.text+0x13a8): undefined reference to `load_image'
init.c:(.text+0x13bd): undefined reference to `weapons'
init.c:(.text+0x13c2): undefined reference to `load_image'
init.c:(.text+0x13d4): undefined reference to `weapons'
init.c:(.text+0x13d9): undefined reference to `weapons'
init.c:(.text+0x13de): undefined reference to `load_image'
init.c:(.text+0x13e5): undefined reference to `weapons'
init.c:(.text+0x1402): undefined reference to `load_image'
init.c:(.text+0x140e): undefined reference to `bullets'
init.c:(.text+0x141c): undefined reference to `load_image'
init.c:(.text+0x1428): undefined reference to `bullets'
init.c:(.text+0x1436): undefined reference to `load_image'
init.c:(.text+0x1442): undefined reference to `weapons'
init.c:(.text+0x1450): undefined reference to `load_image'
init.c:(.text+0x1460): undefined reference to `weapons'
init.c:(.text+0x1465): undefined reference to `weapons'
init.c:(.text+0x146a): undefined reference to `load_image'
init.c:(.text+0x1471): undefined reference to `weapons'
init.c:(.text+0x148c): undefined reference to `load_image'
init.c:(.text+0x1498): undefined reference to `bullets'
init.c:(.text+0x14a6): undefined reference to `load_image'
init.c:(.text+0x14ab): undefined reference to `bullets'
init.c:(.text+0x14bc): undefined reference to `make_cursor'
init.c:(.text+0x14c8): undefined reference to `cursor'
init.c:(.text+0x14cd): undefined reference to `make_cursor'
init.c:(.text+0x14d9): undefined reference to `cursor'
init.c:(.text+0x14e4): undefined reference to `load_image'
init.c:(.text+0x14eb): undefined reference to `menu'
init.c:(.text+0x151d): undefined reference to `new_imgbutton_image'
init.c:(.text+0x1522): undefined reference to `weapons'
init.c:(.text+0x1545): undefined reference to `new_imgbutton_image'
init.c:(.text+0x154a): undefined reference to `weapons'
collect2: ld returned 1 exit status
distcc[6533] ERROR: compile init.c on localhost failed
/tmp/ccgRJQDo.o: In function `main':
main.c:(.text+0xf6): undefined reference to `game_init'
main.c:(.text+0xfb): undefined reference to `game_play'
collect2: ld returned 1 exit status
distcc[6527] ERROR: compile main.c on localhost failed
/usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../lib/crt1.o: In function `_start':
../sysdeps/i386/elf/start.S:115: undefined reference to `main'
/tmp/ccf2iuOr.o: In function `new_frame':
bitmap.c:(.text+0x6e): undefined reference to `randnum'
collect2: ld returned 1 exit status
distcc[6551] ERROR: compile bitmap.c on localhost failed
/usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../lib/crt1.o: In function `_start':
../sysdeps/i386/elf/start.S:115: undefined reference to `main'
/tmp/ccHRLkCi.o: In function `update_team_points':
player.c:(.text+0x241): undefined reference to `gamemode'
/tmp/ccHRLkCi.o: In function `fire_gun':
player.c:(.text+0x2ce): undefined reference to `sine'
player.c:(.text+0x2fc): undefined reference to `cosine'
player.c:(.text+0x32f): undefined reference to `sine'
player.c:(.text+0x362): undefined reference to `cosine'
player.c:(.text+0x3c3): undefined reference to `sine'
player.c:(.text+0x402): undefined reference to `cosine'
player.c:(.text+0x459): undefined reference to `randnum'
player.c:(.text+0x48e): undefined reference to `new_bullet'
player.c:(.text+0x4a7): undefined reference to `sine'
player.c:(.text+0x4d8): undefined reference to `cosine'
player.c:(.text+0x50b): undefined reference to `sine'
player.c:(.text+0x53b): undefined reference to `cosine'
player.c:(.text+0x599): undefined reference to `sine'
player.c:(.text+0x5fe): undefined reference to `randnum'
player.c:(.text+0x60c): undefined reference to `randnum'
player.c:(.text+0x61a): undefined reference to `randnum'
player.c:(.text+0x629): undefined reference to `randnum'
player.c:(.text+0x66c): undefined reference to `new_bullet'
/tmp/ccHRLkCi.o: In function `move_player':
player.c:(.text+0x6d1): undefined reference to `map_collide'
player.c:(.text+0x722): undefined reference to `map_collide'
player.c:(.text+0x7a9): undefined reference to `map_collide'
/tmp/ccHRLkCi.o: In function `draw_player':
player.c:(.text+0xbae): undefined reference to `darkblue'
player.c:(.text+0xbc2): undefined reference to `white'
player.c:(.text+0xc21): undefined reference to `black'
player.c:(.text+0xd11): undefined reference to `draw_st_sprite'
player.c:(.text+0xd5c): undefined reference to `draw_st_sprite'
player.c:(.text+0xd67): undefined reference to `sine'
player.c:(.text+0xd92): undefined reference to `cosine'
player.c:(.text+0xdc9): undefined reference to `deg2alleg'
player.c:(.text+0xe31): undefined reference to `pivot_st_sprite'
player.c:(.text+0xe6d): undefined reference to `deg2alleg'
player.c:(.text+0xed9): undefined reference to `pivot_st_sprite'
player.c:(.text+0xefe): undefined reference to `deg2alleg'
player.c:(.text+0xf60): undefined reference to `rotate_st_sprite'
player.c:(.text+0xf6b): undefined reference to `sine'
player.c:(.text+0xf96): undefined reference to `cosine'
player.c:(.text+0xfc4): undefined reference to `deg2alleg'
player.c:(.text+0x102b): undefined reference to `pivot_st_sprite'
player.c:(.text+0x1056): undefined reference to `deg2alleg'
player.c:(.text+0x10c6): undefined reference to `pivot_st_sprite'
player.c:(.text+0x10e6): undefined reference to `deg2alleg'
player.c:(.text+0x114e): undefined reference to `rotate_st_sprite'
player.c:(.text+0x1159): undefined reference to `sine'
player.c:(.text+0x1187): undefined reference to `cosine'
player.c:(.text+0x11cd): undefined reference to `deg2alleg'
player.c:(.text+0x1231): undefined reference to `pivot_st_sprite'
player.c:(.text+0x1241): undefined reference to `sine'
player.c:(.text+0x1274): undefined reference to `cosine'
player.c:(.text+0x12f7): undefined reference to `deg2alleg'
player.c:(.text+0x1367): undefined reference to `pivot_st_sprite'
player.c:(.text+0x1387): undefined reference to `deg2alleg'
player.c:(.text+0x13e9): undefined reference to `rotate_st_sprite'
player.c:(.text+0x13f4): undefined reference to `sine'
player.c:(.text+0x1422): undefined reference to `cosine'
player.c:(.text+0x147c): undefined reference to `deg2alleg'
player.c:(.text+0x14e3): undefined reference to `pivot_st_sprite'
player.c:(.text+0x14f3): undefined reference to `sine'
player.c:(.text+0x1526): undefined reference to `cosine'
player.c:(.text+0x15af): undefined reference to `deg2alleg'
player.c:(.text+0x161c): undefined reference to `pivot_st_sprite'
player.c:(.text+0x163c): undefined reference to `deg2alleg'
player.c:(.text+0x169f): undefined reference to `rotate_st_sprite'
player.c:(.text+0x16b6): undefined reference to `deg2alleg'
player.c:(.text+0x1711): undefined reference to `pivot_st_sprite'
player.c:(.text+0x172c): undefined reference to `sine'
player.c:(.text+0x175f): undefined reference to `cosine'
player.c:(.text+0x17c1): undefined reference to `sine'
player.c:(.text+0x17f4): undefined reference to `cosine'
player.c:(.text+0x1849): undefined reference to `darkred'
/tmp/ccHRLkCi.o: In function `update_player':
player.c:(.text+0x1962): undefined reference to `bullet_list'
player.c:(.text+0x1982): undefined reference to `bullets'
player.c:(.text+0x19cb): undefined reference to `overlap'
player.c:(.text+0x19ea): undefined reference to `del_bullet'
player.c:(.text+0x1abd): undefined reference to `map_collide'
player.c:(.text+0x1af3): undefined reference to `map_collide'
player.c:(.text+0x1b2b): undefined reference to `map_collide'
collect2: ld returned 1 exit status
distcc[6543] ERROR: compile player.c on localhost failed
/usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../lib/crt1.o: In function `_start':
../sysdeps/i386/elf/start.S:115: undefined reference to `main'
collect2: ld returned 1 exit status
distcc[6553] ERROR: compile shrapnel.c on localhost failed
/usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../lib/crt1.o: In function `_start':
../sysdeps/i386/elf/start.S:115: undefined reference to `main'
/tmp/ccsAdZ5m.o: In function `new_imgbutton_image':
gui.c:(.text+0x360): undefined reference to `create_st_bitmap'
gui.c:(.text+0x384): undefined reference to `black'
/tmp/ccsAdZ5m.o: In function `draw_button':
gui.c:(.text+0x44e): undefined reference to `stretch_st_sprite'
gui.c:(.text+0x45a): undefined reference to `black'
gui.c:(.text+0x540): undefined reference to `stretch_st_sprite'
gui.c:(.text+0x570): undefined reference to `stretch_st_sprite'
gui.c:(.text+0x5ab): undefined reference to `stretch_st_sprite'
/tmp/ccsAdZ5m.o: In function `draw_selection':
gui.c:(.text+0x607): undefined reference to `black'
/tmp/ccsAdZ5m.o: In function `draw_numentry':
gui.c:(.text+0x6b7): undefined reference to `black'
/tmp/ccsAdZ5m.o: In function `draw_textbox':
gui.c:(.text+0xa40): undefined reference to `white'
gui.c:(.text+0xa74): undefined reference to `black'
gui.c:(.text+0xaae): undefined reference to `black'
gui.c:(.text+0xb77): undefined reference to `pointer'
gui.c:(.text+0xbee): undefined reference to `black'
/tmp/ccsAdZ5m.o: In function `draw_imgbutton':
gui.c:(.text+0xcbe): undefined reference to `stretch_st_sprite'
gui.c:(.text+0xd18): undefined reference to `draw_st_sprite'
gui.c:(.text+0xd94): undefined reference to `stretch_st_sprite'
gui.c:(.text+0xdc0): undefined reference to `stretch_st_sprite'
gui.c:(.text+0xdfb): undefined reference to `stretch_st_sprite'
collect2: ld returned 1 exit status
distcc[6539] ERROR: compile gui.c on localhost failed
/usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../lib/crt1.o: In function `_start':
../sysdeps/i386/elf/start.S:115: undefined reference to `main'
/tmp/cceXJyif.o: In function `draw_scene':
map.c:(.text+0xfa): undefined reference to `draw_st_sprite'
map.c:(.text+0x129): undefined reference to `draw_st_sprite'
collect2: ld returned 1 exit status
distcc[6537] ERROR: compile map.c on localhost failed
/usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../lib/crt1.o: In function `_start':
../sysdeps/i386/elf/start.S:115: undefined reference to `main'
/tmp/ccrmmdtK.o: In function `draw_screen':
game.c:(.text+0x130): undefined reference to `black'
game.c:(.text+0x173): undefined reference to `black'
game.c:(.text+0x1af): undefined reference to `draw_button'
game.c:(.text+0x1c0): undefined reference to `draw_button'
game.c:(.text+0x1d1): undefined reference to `draw_button'
game.c:(.text+0x1f4): undefined reference to `black'
game.c:(.text+0x237): undefined reference to `black'
game.c:(.text+0x270): undefined reference to `black'
game.c:(.text+0x2b1): undefined reference to `draw_numentry'
game.c:(.text+0x2c4): undefined reference to `black'
game.c:(.text+0x300): undefined reference to `draw_selection'
game.c:(.text+0x311): undefined reference to `draw_button'
game.c:(.text+0x32b): undefined reference to `theplayer'
game.c:(.text+0x35c): undefined reference to `black'
game.c:(.text+0x373): undefined reference to `theplayer'
game.c:(.text+0x392): undefined reference to `black'
game.c:(.text+0x3c9): undefined reference to `black'
game.c:(.text+0x40c): undefined reference to `draw_textbox'
game.c:(.text+0x41a): undefined reference to `black'
game.c:(.text+0x45b): undefined reference to `draw_selection'
game.c:(.text+0x46e): undefined reference to `black'
game.c:(.text+0x4aa): undefined reference to `draw_tickbox'
game.c:(.text+0x4d9): undefined reference to `black'
game.c:(.text+0x510): undefined reference to `black'
game.c:(.text+0x565): undefined reference to `black'
game.c:(.text+0x5c1): undefined reference to `black'
game.c:(.text+0x5ff): undefined reference to `black'
/tmp/ccrmmdtK.o:game.c:(.text+0x661): more undefined references to `black' follow
/tmp/ccrmmdtK.o: In function `draw_screen':
game.c:(.text+0x678): undefined reference to `curlevel'
game.c:(.text+0x682): undefined reference to `levelnames'
game.c:(.text+0x69d): undefined reference to `black'
game.c:(.text+0x6d4): undefined reference to `black'
game.c:(.text+0x717): undefined reference to `black'
game.c:(.text+0x753): undefined reference to `draw_button'
game.c:(.text+0x764): undefined reference to `draw_button'
game.c:(.text+0x775): undefined reference to `draw_button'
/tmp/ccrmmdtK.o: In function `game_reset':
game.c:(.text+0x797): undefined reference to `del_all_players'
game.c:(.text+0x79f): undefined reference to `curlevel'
/tmp/ccrmmdtK.o: In function `update_screen':
game.c:(.text+0x7d8): undefined reference to `update_textbox'
game.c:(.text+0x7e5): undefined reference to `update_selection'
game.c:(.text+0x7f2): undefined reference to `update_tickbox'
game.c:(.text+0x7ff): undefined reference to `update_button'
game.c:(.text+0x814): undefined reference to `update_button'
game.c:(.text+0x849): undefined reference to `theplayer'
game.c:(.text+0x873): undefined reference to `curlevel'
game.c:(.text+0x897): undefined reference to `spawnpoints'
game.c:(.text+0x8a2): undefined reference to `spawnpoints'
game.c:(.text+0x8aa): undefined reference to `new_player'
game.c:(.text+0x8b6): undefined reference to `theplayer'
game.c:(.text+0x8c0): undefined reference to `theplayer'
game.c:(.text+0x923): undefined reference to `update_button'
game.c:(.text+0x938): undefined reference to `update_button'
game.c:(.text+0x945): undefined reference to `update_button'
game.c:(.text+0x952): undefined reference to `update_button'
game.c:(.text+0x96d): undefined reference to `update_numentry'
game.c:(.text+0x97a): undefined reference to `update_selection'
game.c:(.text+0x987): undefined reference to `update_button'
game.c:(.text+0x99c): undefined reference to `update_button'
game.c:(.text+0x9df): undefined reference to `theplayer'
game.c:(.text+0x9e4): undefined reference to `players'
game.c:(.text+0x9f7): undefined reference to `curlevel'
game.c:(.text+0xa12): undefined reference to `update_button'
game.c:(.text+0xa27): undefined reference to `update_button'
game.c:(.text+0xa4b): undefined reference to `update_button'
game.c:(.text+0xa58): undefined reference to `update_button'
game.c:(.text+0xa69): undefined reference to `update_button'
/tmp/ccrmmdtK.o:game.c:(.text+0xa76): more undefined references to `update_button' follow
/tmp/ccrmmdtK.o: In function `update_screen':
game.c:(.text+0xae0): undefined reference to `del_all_players'
game.c:(.text+0xaf9): undefined reference to `theplayer'
game.c:(.text+0xb19): undefined reference to `del_all_players'
/tmp/ccrmmdtK.o: In function `draw_panel':
game.c:(.text+0xbf1): undefined reference to `white'
game.c:(.text+0xbfd): undefined reference to `player_list'
game.c:(.text+0xcc2): undefined reference to `bluepoints'
game.c:(.text+0xcc8): undefined reference to `redpoints'
game.c:(.text+0xcd5): undefined reference to `bluename'
game.c:(.text+0xd06): undefined reference to `blue'
game.c:(.text+0xd20): undefined reference to `redname'
game.c:(.text+0xd29): undefined reference to `redpoints'
game.c:(.text+0xd44): undefined reference to `red'
game.c:(.text+0xd70): undefined reference to `white'
game.c:(.text+0xda8): undefined reference to `blue'
game.c:(.text+0xdfc): undefined reference to `blue'
game.c:(.text+0xe50): undefined reference to `blue'
game.c:(.text+0xea6): undefined reference to `white'
game.c:(.text+0xf01): undefined reference to `white'
game.c:(.text+0xf38): undefined reference to `white'
game.c:(.text+0xf69): undefined reference to `red'
game.c:(.text+0xfa7): undefined reference to `red'
game.c:(.text+0xfe3): undefined reference to `draw_button'
game.c:(.text+0xff4): undefined reference to `draw_button'
game.c:(.text+0x102e): undefined reference to `redname'
game.c:(.text+0x1050): undefined reference to `red'
game.c:(.text+0x1079): undefined reference to `bluename'
game.c:(.text+0x1094): undefined reference to `bluepoints'
game.c:(.text+0x109d): undefined reference to `blue'
game.c:(.text+0x10ae): undefined reference to `white'
game.c:(.text+0x10bf): undefined reference to `white'
game.c:(.text+0x10d3): undefined reference to `white'
game.c:(.text+0x10e9): undefined reference to `draw_imgbutton'
game.c:(.text+0x10fa): undefined reference to `draw_imgbutton'
game.c:(.text+0x111a): undefined reference to `draw_button'
game.c:(.text+0x112b): undefined reference to `draw_button'
game.c:(.text+0x113c): undefined reference to `draw_button'
game.c:(.text+0x114d): undefined reference to `draw_button'
game.c:(.text+0x115e): undefined reference to `draw_button'
game.c:(.text+0x1163): undefined reference to `red'
game.c:(.text+0x119c): undefined reference to `red'
game.c:(.text+0x11d6): undefined reference to `red'
game.c:(.text+0x11e0): undefined reference to `red'
game.c:(.text+0x11ea): undefined reference to `red'
game.c:(.text+0x1229): undefined reference to `blue'
game.c:(.text+0x1260): undefined reference to `white'
game.c:(.text+0x12e7): undefined reference to `draw_button'
game.c:(.text+0x12f8): undefined reference to `draw_button'
game.c:(.text+0x1309): undefined reference to `draw_button'
game.c:(.text+0x131a): undefined reference to `draw_button'
game.c:(.text+0x13e5): undefined reference to `red'
/tmp/ccrmmdtK.o: In function `update_panel':
game.c:(.text+0x14d2): undefined reference to `update_button'
game.c:(.text+0x14e8): undefined reference to `update_button'
game.c:(.text+0x14fe): undefined reference to `update_button'
game.c:(.text+0x1548): undefined reference to `update_button'
game.c:(.text+0x156e): undefined reference to `update_button'
/tmp/ccrmmdtK.o:game.c:(.text+0x158f): more undefined references to `update_button' follow
/tmp/ccrmmdtK.o: In function `update_panel':
game.c:(.text+0x15ee): undefined reference to `update_imgbutton'
game.c:(.text+0x1603): undefined reference to `update_imgbutton'
game.c:(.text+0x1649): undefined reference to `update_button'
game.c:(.text+0x1663): undefined reference to `update_button'
game.c:(.text+0x1684): undefined reference to `update_button'
game.c:(.text+0x16a5): undefined reference to `update_button'
game.c:(.text+0x16c6): undefined reference to `update_button'
/tmp/ccrmmdtK.o: In function `game_play':
game.c:(.text+0x179d): undefined reference to `seconds'
game.c:(.text+0x17ac): undefined reference to `seconds'
game.c:(.text+0x17bb): undefined reference to `counter'
game.c:(.text+0x17c8): undefined reference to `counter'
game.c:(.text+0x180b): undefined reference to `player_list'
game.c:(.text+0x1861): undefined reference to `counter'
game.c:(.text+0x186f): undefined reference to `new_frame'
game.c:(.text+0x19c5): undefined reference to `player_list'
game.c:(.text+0x19eb): undefined reference to `update_player'
game.c:(.text+0x19fa): undefined reference to `counter'
game.c:(.text+0x1a0b): undefined reference to `counter'
game.c:(.text+0x1a26): undefined reference to `player_list'
game.c:(.text+0x1a2f): undefined reference to `players'
game.c:(.text+0x1ab5): undefined reference to `update_button'
game.c:(.text+0x1ad1): undefined reference to `update_button'
game.c:(.text+0x1aed): undefined reference to `update_button'
game.c:(.text+0x1b68): undefined reference to `reset_player'
game.c:(.text+0x1c44): undefined reference to `reset_player'
game.c:(.text+0x1c56): undefined reference to `reset_player'
game.c:(.text+0x1c67): undefined reference to `del_all_players'
game.c:(.text+0x1c90): undefined reference to `bullet_list'
game.c:(.text+0x1ca4): undefined reference to `update_bullet'
game.c:(.text+0x1cb0): undefined reference to `bullet_list'
game.c:(.text+0x1cc0): undefined reference to `reset_player'
game.c:(.text+0x1cdd): undefined reference to `make_menu'
game.c:(.text+0x1db6): undefined reference to `black'
game.c:(.text+0x1e58): undefined reference to `gun_up'
game.c:(.text+0x1e71): undefined reference to `reset_player'
game.c:(.text+0x1e82): undefined reference to `move_player'
game.c:(.text+0x1e8f): undefined reference to `gun_down'
game.c:(.text+0x1e9c): undefined reference to `fire_gun'
game.c:(.text+0x1ebc): undefined reference to `reset_player'
game.c:(.text+0x1ef5): undefined reference to `reset_player'
game.c:(.text+0x1f36): undefined reference to `draw_st_sprite'
game.c:(.text+0x1f3b): undefined reference to `player_list'
game.c:(.text+0x1f6b): undefined reference to `black'
game.c:(.text+0x1fac): undefined reference to `draw_button'
game.c:(.text+0x1fbd): undefined reference to `draw_button'
game.c:(.text+0x1fce): undefined reference to `draw_button'
game.c:(.text+0x1fe1): undefined reference to `reset_player'
game.c:(.text+0x1ff2): undefined reference to `move_player'
game.c:(.text+0x204e): undefined reference to `jump_player'
game.c:(.text+0x205b): undefined reference to `white'
game.c:(.text+0x2070): undefined reference to `update_team_points'
game.c:(.text+0x20b4): undefined reference to `curlevel'
game.c:(.text+0x20c3): undefined reference to `draw_scene'
game.c:(.text+0x20c9): undefined reference to `player_list'
game.c:(.text+0x20e3): undefined reference to `draw_player'
game.c:(.text+0x2174): undefined reference to `bullet_list'
game.c:(.text+0x2196): undefined reference to `draw_bullet'
/tmp/ccrmmdtK.o: In function `draw_screen':
game.c:(.text+0x1e6): undefined reference to `draw_button'
game.c:(.text+0x326): undefined reference to `draw_button'
/tmp/ccrmmdtK.o: In function `draw_panel':
game.c:(.text+0x100b): undefined reference to `draw_button'
collect2: ld returned 1 exit status
distcc[6541] ERROR: compile game.c on localhost failed
gcc: *.o: No such file or directory
distcc[6598] ERROR: compile (null) on localhost failed
