# Project: stickterritory
# Makefile created by Dev-C++ 4.9.9.2

CPP  = g++.exe
CC   = gcc.exe
WINDRES = windres.exe
RES  = stickterritory_private.res
OBJ  = ../player.o ../bullet.o ../game.o ../gui.o ../init.o ../main.o ../map.o ../bitmap.o ../shrapnel.o $(RES)
LINKOBJ  = ../player.o ../bullet.o ../game.o ../gui.o ../init.o ../main.o ../map.o ../bitmap.o ../shrapnel.o $(RES)
LIBS =  -L"E:/Dev-Cpp/lib" -mwindows -lalleg_s -lkernel32 -luser32 -lgdi32 -lcomdlg32 -lole32 -ldinput -lddraw -ldxguid -lwinmm -ldsound  
INCS =  -I"E:/Dev-Cpp/include" 
CXXINCS =  -I"E:/Dev-Cpp/lib/gcc/mingw32/3.4.2/include"  -I"E:/Dev-Cpp/include/c++/3.4.2/backward"  -I"E:/Dev-Cpp/include/c++/3.4.2/mingw32"  -I"E:/Dev-Cpp/include/c++/3.4.2"  -I"E:/Dev-Cpp/include" 
BIN  = ../stickterritory.exe
CXXFLAGS = $(CXXINCS) -DALLEGRO_STATICLINK  
CFLAGS = $(INCS) -DALLEGRO_STATICLINK  
RM = rm -f

.PHONY: all all-before all-after clean clean-custom

all: all-before ../stickterritory.exe all-after


clean: clean-custom
	${RM} $(OBJ) $(BIN)

$(BIN): $(OBJ)
	$(CC) $(LINKOBJ) -o "..\stickterritory.exe" $(LIBS)

../player.o: ../player.c
	$(CC) -c ../player.c -o ../player.o $(CFLAGS)

../bullet.o: ../bullet.c
	$(CC) -c ../bullet.c -o ../bullet.o $(CFLAGS)

../game.o: ../game.c
	$(CC) -c ../game.c -o ../game.o $(CFLAGS)

../gui.o: ../gui.c
	$(CC) -c ../gui.c -o ../gui.o $(CFLAGS)

../init.o: ../init.c
	$(CC) -c ../init.c -o ../init.o $(CFLAGS)

../main.o: ../main.c
	$(CC) -c ../main.c -o ../main.o $(CFLAGS)

../map.o: ../map.c
	$(CC) -c ../map.c -o ../map.o $(CFLAGS)

../bitmap.o: ../bitmap.c
	$(CC) -c ../bitmap.c -o ../bitmap.o $(CFLAGS)

../shrapnel.o: ../shrapnel.c
	$(CC) -c ../shrapnel.c -o ../shrapnel.o $(CFLAGS)

stickterritory_private.res: stickterritory_private.rc 
	$(WINDRES) -i stickterritory_private.rc --input-format=rc -o stickterritory_private.res -O coff 
